Has anyone tried this before?
They say that when Sin City was shot, "the scene when Marv climbs out of the manhole and staggers up against a wall was acted out in reverse, then shown forwards, to give an otherworldly appearance to Marv".
In stop-motion animation, motion blur is created to give the make the movements more fluid and natural. But what if you did the opposite in a live action movie?
If you filmed a character with a high speed camera, you could get a lot of stills where the images were clear as crisp. So what would happen if you used 24, or even 48 if we are talking about a digital projecotr, of these images per second in a movie? There would be no blur, and it would probably give the impression that something weird was going on.